Paper
21 May 2018 A vergence accommodation conflict-free virtual reality wearable headset
Author Affiliations +
Abstract
When using a Virtual Reality Headset (VRH), fatigue headaches or even sight issues can quickly happen. In this article we present an optical design made for a Virtual Reality Headset that is free of any Vergence Accommodation Conflict (VAC) while still small enough to be worn. As we solve the VAC, the optical design is kept simple by moving the screen from the object focal point, sending the virtual image at infinity, to another point closer to the optics, bringing the virtual image at a selected distance. Although this solution was proven efficient in [1], they only studied a proof of principle and did not work on the optical design, so our work mainly consisted in the optimization of a wearable virtual reality head set.
© (2018) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
S. Charrière and L. Duveau "A vergence accommodation conflict-free virtual reality wearable headset", Proc. SPIE 10676, Digital Optics for Immersive Displays, 1067613 (21 May 2018); https://doi.org/10.1117/12.2315620
Advertisement
Advertisement
RIGHTS & PERMISSIONS
Get copyright permission  Get copyright permission on Copyright Marketplace
KEYWORDS
Eye

Optical design

Virtual reality

Image quality

Optical components

Zemax

Glasses

Back to Top