Paper
17 February 2006 2D approaches to 3D watermarking: state of the art and perspectives
M. Mitrea, S. Duţă, F. Prêteux
Author Affiliations +
Abstract
With the advent of the Information Society, video, audio, speech, and 3D media represent the source of huge economic benefits. Consequently, there is a continuously increasing demand for protecting their related intellectual property rights. The solution can be provided by robust watermarking, a research field which exploded in the last 7 years. However, the largest part of the scientific effort was devoted to video and audio protection, the 3D objects being quite neglected. In the absence of any standardisation attempt, the paper starts by summarising the approaches developed in this respect and by further identifying the main challenges to be addressed in the next years. Then, it describes an original oblivious watermarking method devoted to the protection of the 3D objects represented by NURBS (Non uniform Rational B Spline) surfaces. Applied to both free form objects and CAD models, the method exhibited very good transparency (no visible differences between the marked and the unmarked model) and robustness (with respect to both traditional attacks and to NURBS processing).
© (2006) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
M. Mitrea, S. Duţă, and F. Prêteux "2D approaches to 3D watermarking: state of the art and perspectives", Proc. SPIE 6064, Image Processing: Algorithms and Systems, Neural Networks, and Machine Learning, 60640Q (17 February 2006); https://doi.org/10.1117/12.649831
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CITATIONS
Cited by 2 scholarly publications.
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KEYWORDS
Digital watermarking

3D modeling

Computer graphics

Solid modeling

Computer aided design

Video

Visualization

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