Paper
14 July 2010 Approaches to 3D video compression
Seung-Ryong Han, Toshihiko Yamasaki, Kiyoharu Aizawa
Author Affiliations +
Proceedings Volume 7744, Visual Communications and Image Processing 2010; 77440N (2010) https://doi.org/10.1117/12.863510
Event: Visual Communications and Image Processing 2010, 2010, Huangshan, China
Abstract
Three-dimensional (3-D) video provides an immersing experience for users. In recent years, many attempts have been made to capture the complex surface shape and highly detailed texture of real-world moving objects, which results in a huge amount of data. In this paper, we discuss compression issues for 3-D video. We introduce 3-D video, which is classified into two categories. Then we survey compression methods that have been investigated for each category. We present our compression methods for temporally varying mesh sequences. In addition, we show comparison results for our algorithm with respect to previous work.
© (2010) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Seung-Ryong Han, Toshihiko Yamasaki, and Kiyoharu Aizawa "Approaches to 3D video compression", Proc. SPIE 7744, Visual Communications and Image Processing 2010, 77440N (14 July 2010); https://doi.org/10.1117/12.863510
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KEYWORDS
3D video compression

Video compression

Video

3D modeling

3D image processing

Quantization

Computer programming

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