Synthetic imagery has traditionally been used to support sensor design by enabling design engineers to pre-evaluate image products during the design and development stages. Increasingly exploitation analysts are looking to synthetic imagery as a way to develop and test exploitation algorithms before image data are available from new sensors. Even when sensors are available, synthetic imagery can significantly aid in algorithm development by providing a wide range of “ground truthed” images with varying illumination, atmospheric, viewing and scene conditions. One limitation of synthetic data is that the background variability is often too bland. It does not exhibit the spatial and spectral variability present in real data. In this work, four fundamentally different texture modeling algorithms will first be implemented as necessary into the Digital Imaging and Remote Sensing Image Generation (DIRSIG) model environment. Two of the models to be tested are variants of a statistical Z-Score selection model, while the remaining two involve a texture synthesis and a spectral end-member fractional abundance map approach, respectively. A detailed comparative performance analysis of each model will then be carried out on several texturally significant regions of the resultant synthetic hyperspectral imagery. The quantitative assessment of each model will utilize a set of three peformance metrics that have been derived from spatial Gray Level Co-Occurrence Matrix (GLCM) analysis, hyperspectral Signal-to-Clutter Ratio (SCR) measures, and a new concept termed the Spectral Co-Occurrence Matrix (SCM) metric which permits the simultaneous measurement of spatial and spectral texture. Previous research efforts on the validation and performance analysis of texture characterization models have been largely qualitative in nature based on conducting visual inspections of synthetic textures in order to judge the degree of similarity to the original sample texture imagery. The quantitative measures used in this study will in combination attempt to determine which texture characterization models best capture the correct statistical and radiometric attributes of the corresponding real image textures in both the spatial and spectral domains. The motivation for this work is to refine our understanding of the complexities of texture phenomena so that an optimal texture characterization model that can accurately account for these complexities can be eventually implemented into a synthetic image generation (SIG) model. Further, conclusions will be drawn regarding which of the candidate texture models are able to achieve realistic levels of spatial and spectral clutter, thereby permitting more effective and robust testing of hyperspectral algorithms in synthetic imagery.
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