Paper
5 September 1989 Color Texture Analysis And Synthesis Using Gibbs Random Fields
Levent Onural
Author Affiliations +
Abstract
A highly structured model, the vector Gibbs random field model, is presented for color textures. The model gives a precise mapping from a color texture onto a small number of parameters. Also, the model and its parameter values prescribe a texture for synthesis. A brief review of the black-and-white textures and scalar Gibbs random fields is also included.
© (1989) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Levent Onural "Color Texture Analysis And Synthesis Using Gibbs Random Fields", Proc. SPIE 1099, Advances in Image Compression and Automatic Target Recognition, (5 September 1989); https://doi.org/10.1117/12.960474
Advertisement
Advertisement
RIGHTS & PERMISSIONS
Get copyright permission  Get copyright permission on Copyright Marketplace
KEYWORDS
Mathematical modeling

RGB color model

Image compression

Automatic target recognition

3D modeling

Volume rendering

Image segmentation

Back to Top