Paper
14 November 2023 Design and simulation research of virtual reality grottoes display system
Hong Qiao, Donghui Cui
Author Affiliations +
Proceedings Volume 12934, Third International Conference on Computer Graphics, Image, and Virtualization (ICCGIV 2023); 129341I (2023) https://doi.org/10.1117/12.3008439
Event: 2023 3rd International Conference on Computer Graphics, Image and Virtualization (ICCGIV 2023), 2023, Nanjing, China
Abstract
The way grottoes are displayed has disadvantages such as low sense of historical scene immersion and poor user interaction. A virtual reality based grotto model display system can effectively solve the above problems. The system uses 3D modeling technology to define the scene and model, and completes the process of scene selection and model rendering through the development of Unity3D virtual engine. After testing, the average processing time of various operations in the system is less than 0.1 seconds, and under normal circumstances, the error probability is only 0.2%. This system provides users with a virtual historical experience and the ability to communicate and interact with cave models, providing a new and effective way to visit caves.
(2023) Published by SPIE. Downloading of the abstract is permitted for personal use only.
Hong Qiao and Donghui Cui "Design and simulation research of virtual reality grottoes display system", Proc. SPIE 12934, Third International Conference on Computer Graphics, Image, and Virtualization (ICCGIV 2023), 129341I (14 November 2023); https://doi.org/10.1117/12.3008439
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KEYWORDS
3D modeling

RGB color model

Virtual reality

Design and modelling

Systems modeling

Displays

Light sources and illumination

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