Paper
1 August 1991 Virtual environment system for simulation of leg surgery
Steven D. Pieper, Scott Delp, Joseph Rosen, Scott S. Fisher
Author Affiliations +
Proceedings Volume 1457, Stereoscopic Displays and Applications II; (1991) https://doi.org/10.1117/12.46307
Event: Electronic Imaging '91, 1991, San Jose, CA, United States
Abstract
A virtual environment system has been developed for viewing and manipulating a model of the human leg. The model can be used to simulate the biomechanical consequences of various reconstructive surgical procedures. Previously, the model was implemented on a standard engineering workstation, and interaction was limited to a mouse and screen cursor. By incorporating the leg model into a virtual environment, the authors were able to assess the value of a head-coupled stereo display and direct 3-D manipulation for a surgery simulation application. This application is an interesting test case for a virtual environment because it requires visualization and manipulation of complex 3-D geometries. Since the model can be used as the basis for a number of biomechanical analyses, the virtual environment provides an opportunity to visualize the resulting datasets in the context of the 3-D model. The components used in assembling the system are described the design and implementation of this system is discussed, and a set of interface techniques that allow direct 3-D interaction with the model is presented.
© (1991) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Steven D. Pieper, Scott Delp, Joseph Rosen, and Scott S. Fisher "Virtual environment system for simulation of leg surgery", Proc. SPIE 1457, Stereoscopic Displays and Applications II, (1 August 1991); https://doi.org/10.1117/12.46307
Lens.org Logo
CITATIONS
Cited by 30 scholarly publications.
Advertisement
Advertisement
RIGHTS & PERMISSIONS
Get copyright permission  Get copyright permission on Copyright Marketplace
KEYWORDS
Virtual reality

3D modeling

Surgery

Visualization

Human-machine interfaces

3D displays

Bone

RELATED CONTENT


Back to Top