Paper
1 November 1992 Controlling 3D objects by sketching 2D views
Ronie Hecker, Kenneth Perlin
Author Affiliations +
Proceedings Volume 1828, Sensor Fusion V; (1992) https://doi.org/10.1117/12.131636
Event: Applications in Optical Science and Engineering, 1992, Boston, MA, United States
Abstract
User control of robotic or graphic objects containing many internal degrees of freedom is difficult--existing input devices do not map well onto the parameters of highly articulated objects. When a high degree of precision is not required, as is often the case when driving graphics for 3-D animation, we show that the 3-D position and orientation of the object and the values of its joints can be recovered from 2-D sketches of the object. Such freehand sketches represent projections of the object onto the picture plane as the user wants to see it. The result is a very intuitive method for ''sketching in 3-D''. To test the robustness with respect to freehand drawing, a particularly ''noisy'' form of sensory data, we experiment with freehand strokes that artists sketch to directly position, orient and control the joints of 3-D human-like stick figures.
© (1992) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Ronie Hecker and Kenneth Perlin "Controlling 3D objects by sketching 2D views", Proc. SPIE 1828, Sensor Fusion V, (1 November 1992); https://doi.org/10.1117/12.131636
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Cited by 7 scholarly publications.
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KEYWORDS
3D vision

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