Paper
23 June 1993 Global surface reconstruction through regularized B-spline patches
C. S. Zhao, Roger Mohr, Long Quan
Author Affiliations +
Abstract
This paper considers the problem of 3-D surface reconstruction from the observation of the occluding contours where the view lines graze the surface. It has been shown that reconstruction of such a 3-D surface is possible when the camera motion is known, except for the fully concave parts where no view line can be tangent to the surface. We propose a direct method of global surface reconstruction which is based on the regularized uniform bicubic B- spline patches. The experimental results are presented on synthetic and real data.
© (1993) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
C. S. Zhao, Roger Mohr, and Long Quan "Global surface reconstruction through regularized B-spline patches", Proc. SPIE 2031, Geometric Methods in Computer Vision II, (23 June 1993); https://doi.org/10.1117/12.146620
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Cited by 1 scholarly publication.
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KEYWORDS
Cameras

Optical spheres

Computer vision technology

Machine vision

Complex systems

Computing systems

Reconstruction algorithms

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