Paper
22 March 1996 New approach to collision detection in virtual reality
Wenwei Liu, Jintao Li
Author Affiliations +
Proceedings Volume 2644, Fourth International Conference on Computer-Aided Design and Computer Graphics; (1996) https://doi.org/10.1117/12.235518
Event: Fourth International Conference on Computer-Aided Design and Computer Graphics, 1995, Wuhan, China
Abstract
Collision detection is very important in virtual reality. If the objects in virtual world act as they do in physical world, the simulation of virtual world will seem more believable. Due to computational complexity, completing both accuracy and efficiency in a detection algorithm makes a serious dilemma to algorithm designer. After analyzing varieties of approaches to solving collision detection problem, we prove that most successful algorithms have to use some kinds of object related information to reduce detected object pairs and surface set pairs. Then a new approach--multiscale based space descriptions model--is proposed to solve collision detection problem.
© (1996) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Wenwei Liu and Jintao Li "New approach to collision detection in virtual reality", Proc. SPIE 2644, Fourth International Conference on Computer-Aided Design and Computer Graphics, (22 March 1996); https://doi.org/10.1117/12.235518
Advertisement
Advertisement
RIGHTS & PERMISSIONS
Get copyright permission  Get copyright permission on Copyright Marketplace
KEYWORDS
Detection and tracking algorithms

Virtual reality

Evolutionary algorithms

Mathematical modeling

Data modeling

3D modeling

Computer simulations

Back to Top