Paper
22 December 1998 Using VRML to communicate device gamuts
Author Affiliations +
Abstract
VRML or the Virtual Reality Markup Language offers a powerful tool for rendering and distributing device gamuts in a 3D format. This format is an open standard and is supported by multiple plug-ins for web browsers. The VRML format also allows interactive exploration of the gamuts, including unusual views such as the interior of the gamut. In addition, standard camera viewpoints can be used to view the gamut at a subset of useful fixed vantage points. This paper covers basic gamut rendering using VRML, including using a sufficient surface sampling rate. Some options to enhance the gamut rendering are also discussed and an example comparing three device gamuts is presented.
© (1998) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Nathan Moroney "Using VRML to communicate device gamuts", Proc. SPIE 3648, Color Imaging: Device-Independent Color, Color Hardcopy, and Graphic Arts IV, (22 December 1998); https://doi.org/10.1117/12.334550
Lens.org Logo
CITATIONS
Cited by 1 scholarly publication.
Advertisement
Advertisement
RIGHTS & PERMISSIONS
Get copyright permission  Get copyright permission on Copyright Marketplace
KEYWORDS
RGB color model

Solids

Visualization

Optical spheres

Cameras

Computer programming

3D image processing

Back to Top