Paper
19 September 2001 SPEEDES: a brief overview
Christopher A. Bailey, Robert M. McGraw, Jeffrey S. Steinman, Jennifer Wong
Author Affiliations +
Abstract
This paper provides an overview of each of the layers contained in the SPEEDES architecture. SPEEDES is a simulation framework that promotes interoperability, portability, efficiency, flexibility, and maintainability for High Performance Computing applications. Specifically, SPEEDES targets parallel and distributed platforms via its advanced time management schemes and shared memory communications structures. SPEEDES currently supports a large user base centered in the DOD simulation community. This paper describes several of the layers and features of the SPEEDES Simulation Framework. In addition, this paper discusses some of the most recent advances to the SPEEDES framework including its Federation Object (FO) System and its support for HLA via the SPEEDES-HLA Gateway.
© (2001) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Christopher A. Bailey, Robert M. McGraw, Jeffrey S. Steinman, and Jennifer Wong "SPEEDES: a brief overview", Proc. SPIE 4367, Enabling Technology for Simulation Science V, (19 September 2001); https://doi.org/10.1117/12.440021
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Cited by 18 scholarly publications.
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KEYWORDS
Computer simulations

Process modeling

Telecommunications

Defense and security

Systems modeling

Computer architecture

C++

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