Paper
22 March 2005 Stereo-foveation for anaglyph imaging
Arzu Coltekin
Author Affiliations +
Proceedings Volume 5664, Stereoscopic Displays and Virtual Reality Systems XII; (2005) https://doi.org/10.1117/12.587982
Event: Electronic Imaging 2005, 2005, San Jose, California, United States
Abstract
For 1:1 displays and network visualization in stereo imaging, we suggest that foveation is a feasible and efficient compression method which also gives a good basis for Level of Detail (LOD) control. The demand for highest resolution images in the area(s) of interest is a generally wanted feature, but it is particularly important for photogrammetric 3D modelling where the precision might be highly required depending on the project. Particularly for 1:1 stereo-viewing in large screen displays such as panoramic screens or caves, the actual area of interest is much smaller than the whole screen. Instead of loading the whole image pair, we would foveate both images, and project them after the stereo-foveation. This principally gives us the best possible resolution in the area of interest and still a very good overview of the neighbouring areas to navigate and locate other areas of interest as the human eyes do throughout the non-uniform 3D image. We test the idea with an anaglyph pair, and create a hybrid model by combining algorithms that deal with anaglyph imaging; disparity maps, foveation and we create a LOD function for the resolution control along the z axis.
© (2005) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Arzu Coltekin "Stereo-foveation for anaglyph imaging", Proc. SPIE 5664, Stereoscopic Displays and Virtual Reality Systems XII, (22 March 2005); https://doi.org/10.1117/12.587982
Lens.org Logo
CITATIONS
Cited by 5 scholarly publications.
Advertisement
Advertisement
RIGHTS & PERMISSIONS
Get copyright permission  Get copyright permission on Copyright Marketplace
KEYWORDS
Photogrammetry

Image resolution

3D modeling

Cameras

Visualization

Image segmentation

Eye

RELATED CONTENT

3D gaze estimation based on facial feature tracking
Proceedings of SPIE (March 20 2013)
Light field rendering with omnidirectional camera
Proceedings of SPIE (June 23 2003)
Symmetry detection in 3D scenes
Proceedings of SPIE (February 28 2007)
Automatic creation of three-dimensional avatars
Proceedings of SPIE (January 10 2003)

Back to Top