Paper
11 December 1985 Octrees: Construction, Representation, And Manipulation
Homer H. Chen, Thomas S. Huang
Author Affiliations +
Proceedings Volume 0579, Intelligent Robots and Computer Vision IV; (1985) https://doi.org/10.1117/12.950833
Event: 1985 Cambridge Symposium, 1985, Cambridge, United States
Abstract
The octree representation of three-dimensional objects is a generalization of the two-dimensional quadtree. It is a hierarchical representation based on the principle of recursive subdivision. The major features of the octree representation are that it is a hierarchical data structure, objects are kept in a spatially pre-sorted order at all time, and it has spatial addressability. Many operations performed on octrees can be easily implemented as tree traversals. These special features make octree representation very attractive in many applications such as solid modeling, computer graphics, computer-aided design/manufacturing, computer vision, robotics, space planning, and medical imaging. This paper surveys the recent advances made in the construction, representation, and manipulation of the octree representation.
© (1985) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Homer H. Chen and Thomas S. Huang "Octrees: Construction, Representation, And Manipulation", Proc. SPIE 0579, Intelligent Robots and Computer Vision IV, (11 December 1985); https://doi.org/10.1117/12.950833
Lens.org Logo
CITATIONS
Cited by 7 scholarly publications.
Advertisement
Advertisement
RIGHTS & PERMISSIONS
Get copyright permission  Get copyright permission on Copyright Marketplace
KEYWORDS
Algorithm development

Machine vision

Computer vision technology

Robot vision

Computer graphics

Robots

Binary data

RELATED CONTENT


Back to Top