Paper
14 April 2008 Spatial constraints for 3D perception in helmet-mounted displays
Author Affiliations +
Abstract
Distance judgments in virtual environments and Head-mounted Displays (HMD) systems are generally underestimated compared with judgments in the real world. Some visual depth cues may be absent or modified, according to the technology used. After a brief review of the literature pertaining to the representation of depth in Helmet-Mounted Displays, we explore two possible causes for the reduced distance perception in virtual environments: the increased interocular separation (or hyperstereopsis) and the reduction of the field of view. Some laboratory and training ground data are reported. The effective influence of each factor on space perception is discussed.
© (2008) COPYRIGHT Society of Photo-Optical Instrumentation Engineers (SPIE). Downloading of the abstract is permitted for personal use only.
Anne-Emmanuelle Priot, Marie Charbonneau, and Damien Paillé "Spatial constraints for 3D perception in helmet-mounted displays", Proc. SPIE 6955, Head- and Helmet-Mounted Displays XIII: Design and Applications, 69550G (14 April 2008); https://doi.org/10.1117/12.790387
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CITATIONS
Cited by 2 scholarly publications.
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KEYWORDS
Head-mounted displays

Visualization

Virtual reality

3D displays

Distance measurement

Sensors

Cameras

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